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Art and Architecture

Being Human

Sometimes I say I’m an artist. But don’t believe me. Until the ideas come off the paper or out of your head you are not an artist. I was formally trained in art history and music. I had a short stint as a sculptor (not a very good one, but do have lots of ideas on paper...) and I played in various jazz trios and an occasional classical percussion gig. I know artists and have artists in my family. Maybe I’m “art-adjacent” if that is even a thing. But I believe in the evolutionary origins of creativity and how they manifest themselves both in nature and culture. Humans have co-opted the creativity nature expresses throughout biology and exercise it throughout the cognitive niche. Because science, engineering, art, and design all resonate from this creative instinct it can be confusing to categorize how creativity shows up in human culture and in the things we make. When DALL-E 3 creates an image based on a text description is it art? If I create an exact replica of a building designed by Le Corbusier, is it architecture? 

 

I went on to have a career in radio, television and computer graphics, but became disillusioned when I had the revelation that the viewer is the product, not the movie or show, or even the commercials. I had to reckon with how miraculous it seemed that we could create machines that could put images into our eyes that were not really there, and I was obsessed with understanding vision, visual representation, and meaning. This fit well with my interest in photography and I became a student of R.G.W. Hunt, and Marshall McLuhan. The very idea that we are image-making creatures and that these images hold so much importance in human culture was too compelling to ignore. We create things that feed our brain, what in research parlance we call “perception-action” and not just images but anything our embodied actions affect or sense. We literally think through our interaction in the environment, not just in our heads. This is the cognitive niche. This is where we co-opt the creativity of nature toward our artistic, scientific, engineering, and social ends. I call this "Evolution 2.0. I did a talk on this topic for the Gordon Research Conference on Visualization in Science and Education at Oxford University in 2009.  

 

Art, part of what it means to be human, has exploded into space. I had to go back to McLuhan for what art actually means in this bubbling stew of the cognitive niche. The idea is simple: like evolution, we build on what happened in the past. Change is incremental. We have to work with what we know and tools we have, even to create something new. McLuhan applied this idea to technological innovation and called it “rear-view mirror” thinking. According to his thinking, arguably, only the artist can really see into the future. I was privileged to experience the ontogeny of an artist. A very competent and original abstract painter asking the questions at a young age: how can I reinvent the medium so that it is no longer constrained to a flat gessoed piece of canvas? Can the medium be rethought to occupy positive and negative space? Can violation of the surface be imbued with meaning, not just the surface itself? These kinds of questions ask about and explore the future. 

 

I had a recent revelation about the role of artists in human culture and how we define art when I was invited to an opening at Postmasters in SoHo, one of New York's premier galleries. László Barabási was exhibiting visualizations from his network science lab that were presented as art in a gallery, rather than quantitative representations of connected systems for analysis. In my conversation with the gallery owner Tamás Banovich, he explained that data are increasingly how reality is represented. If art is looking forward, it is using the means of communication that are emerging and are able to be harnessed to evoke the imagination of artist and art lovers alike. Since the lingua franca is quickly becoming data in all its forms it makes perfect sense to use data representations as abstractions of reality as much as any expressionistic format. Here is the archive page from that exhibit in which Tamás explicates this idea further. And here is Laszlo's paper on the subject.​

Art of Networks

But this was not the first time data and network graphs were hung in art galleries. Going back to 2012, the International Workshop on Complex Networks (CompleNet) included a curated gallery show called “The Art of Networks.” Isabel Mereilles was the curator on that first show in the Foosaner Art Museum, a modest gallery owned by the Florida Institute of Technology in Melbourne, Florida. It was 3 years later that we curated and hosted the exhibition at the New York Hall of Science as part of CompleNet VI (Image links are broken, but a few images of it are here. Then for the last time in 2018 at CompleNet 2018 

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The Challenger

In celebration of the 150th Anniversary of the voyage of the Challenger, I collaborated with Woods Hole Institute and the Marine Biological Laboratory (MBL), in curating an exhibition of the work of Ernst Hacekel and images from the Center for Innovation in Imaging and Image Analysis at MBL. It provided  gallery visitors the rare opportunity to compare the same or similar species resulting from the state-of-the-art rendering processes from then and now. See the section on Art and Architecture for more information. Subsequently, Through the Woods Hole Institute and in collaboration with the Scottish Association for Marine Science, The University of Illinois, and the College of Exploration organized and hosted an online talk and discussion with Nipam Patel from the University of Chicago Marine Biological Laboratory on the intersection of Art and Science. This was part of a series on the data gathered through the Challenger expedition. See Conversation #6: Art and Data Visualisation. â€‹

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Places and Spaces

Representing data and science in a gallery context has a storied history. The idea of data and scientific visualization as art form goes back to the collaboration among scientists and artists at computer graphics laboratories in the 1980s, probably well before that. The Annual ACM SIGGRAPH conferences has computer graphic art shows every year. But at the end of the millennium leaps in computer power and lots of available data brought about an explosion in data visualization and computer graphic imaging. And it was not just visualization, but a plethora of new tools for analysis and sets of data exploded around that time. Allowing such fields as proteomics, metagenomics, network science, and a host of other transdisciplinary methods to explore complex science. I was reintroduced to this field by Felice Frankel from MIT at the time who organized the Image and Meaning conferences, First in 2001 then in 2005. It was there that I met Katy Borner who has dedicated the past twenty years (2005 to present) bringing the best of data visualization to both lay and professional audiences through Places and Spaces. I am honored to be an advisor to this massive project, and help shape the future of data visualization art and design. The journey has included many workshops, twenty-four hour science mapping events and publications.  

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​The North Wing and Great Hall: New York Hall of Science

The City of New York commissioned a project to double the size of the New York Hall of Science and restore its historical Wallace Harrison gallery: The Great Hall. it involved the development of 4 new exhibitions (Including Connections: The Nature of Networks) and one of historic value (Charles and Ray Eames’ Mathematica), as well as the creation of the worlds largest immersive interactive computer graphics simulation: Connected Worlds. I had the honor of leading and curating and development these exhibitions and designing the infrastructure to support them. See the section on Sustainability for more on Connected Worlds and the Great Hall. But here is the architect's Website on the projects 

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